Where to Get Greeting Card Supplies



Greeting Card Supplies


Here are some suppliers for greeting card manufacturers that were recommended by members of our facebook greeting card design group. If you have a resource to add, email me and I'll add it to the list.




Cellophane Sleeves


Clear Bags

Uline
has resealable clear bags in many sizes, has gifts boxes, and many other packaging products.

Cello Bags
(800) 791-5183

Studio Style
Search "Envelopes and Sleeves"
1-800-346-3063

Fine-Art World

Bags Unlimited
1-800-767-2247

Oakland Paper

Photographers Edge
Good site for easy DYI Cards, Packaging, display, and their catalog is an inspiration.

Amazon
Do a search for "Cello Bags."

Etsy Supplies
Do a search for "Cello Bags."




Display Equipment

Photographer's Edge
Many options of display from cardboard to floor spinners.
Under "Accessories and Supplies."

Clear Displays
Beautiful clear display of all sizes.

Agronaut Displays

Amazon
Search for "Card Display Rack."





Cardstock

Neenah Paper

Red River Paper
Scored cards in many sizes, envelopes, gift boxes, Great company!

Photographer's Edge

Amazon





Envelopes

Heinrich Envelope

Envelope Mall

Envelopes.com

Fancy Paper (Toronto)





Art Licensing Tip: Create a greeting card from a square pattern.

(Article is an excerpt from 20 Steps to Art Licensing on how to license art for greeting cards and gifts.)
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Here is an example of how I converted a 7 x 7 inch piece of art into a 5 x 7 card, which was eventually licensed and published.  If your art is a square pattern, select an element to be the central focus, and remove remaining details. Here is the art I started with. It is a textured background with poppy style flowers.



Then I cropped it to 5x7 and removed many of the flowers, and added a large open space for text.


I thought the white space needed to be framed, so I added a border.


I stepped back and evaluated the mood of the card. I thought it might be appropriate for a sympathy card, so I added text to express that sentiment.


Some companies don't request text because they want to write their own. But I tend to offer text anyway to help them visualize a possible message that might go with the image. Sometimes it is good to create a version of your card that is “ready to go” just in case they don't have time to write the text but need an extra card to add to a catalog.

I also tend to include optional inside text, and perhaps additional imagery, such as the following example.

Here is what the card looked like after the company published it.

   

They changed my font, edited the text, and adjusted the design. I think these were all great improvements. Their font feels more comforting than my playful bubbly font. Mine font would be more appropriate for birthdays or celebratory messages. Many companies evaluate cards all day, so I trust their keen sense of skill in deciding what a card should communicate before they print it.


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New Greeting Card Business Resources



20 Steps to Art Licensing
Get Royalties for Designs
2nd edition 2017, 150 pages, Paperback





Get Your Cards Into Stores:

Find and Work with Sales Reps
2nd Edition, 2017 100 pages, Paperback






How to Start a Profitable Handmade Card Business



For over 15 years I ran a handmade card business with over 2,000 accounts and dozens of sales reps.

People often ask me how to make a living selling handmade cards. There is a big difference between making cards to sell in a craft market, and creating a handmade card manufacturing business. There is also a big difference between a commercially printed card business and a handmade card business. Craft cards are usually one-of-a-kind that can't always be repeated, and printed cards don't require as many supplies and hand skills as handmade.

Many designers have very different experiences in beginning a business, and here are some suggestions, of steps I took when starting out.



Step 1: Create a Handmade Card Line

  • Develop a line of 25-50 cards.
  • Order swatch books, envelope, paper and bag samples from suppliers.


Step 2: Get Feedback

  • Take cards around to local stores to get feedback. Don't try to sell them, just ask for professional advice.
  • Don't rely on feedback from just friends, relatives, classmates, or anyone who doesn't work in the industry.
  • Communicate clearly that you want brutal honest feedback, and that you won't get your feelings hurt if they don't like them. Be ready to accept rejection and learn how to deal with rejection.
  • If they don't like the cards, make sure you never leave that meeting without taking notes on how you can improve the line and recommendations on what direction you might pursue.


Step 3: Refine and Adjust

Readjust your designs according to your feedback. If line needs to be completely redone, start at phase 1 again. If only minor adjustments are needed, perfect them. Expand designs you do well with, and drop cards that received negative responses.

  • Learn about handmade card production and how to make a handmade card factory.
  • Think about how to simply your manufacturing.
  • Make sure your cards are profitable. If they aren't profitable, make adjustments.
  • Keep receipts for all your supplies.
  • Research suppliers and find several suppliers that carry the materials you need. Compare prices and find the most reasonable one.

Step 4: Get Your Business in Order

All of the following activities may be done earlier in the business development process, but about this time is when you need to start thinking of these things.

  • Get a PO Box. Unless your home address is very stable, get a Post Office Box. This will help keep your business separate from your personal life.
  • Get licenses. A business license is obtained in the city where the business is located The zoning license is usually obtained with your business license, in the city where the business is located.
  • Do you want a fictitious name? If you create a name for your business, you need to get it approved with the county clerk.
  • Get a resale license so you don't have to pay sales tax on manufacturing supplies. A resale license is obtained at the State Board of Equalization.
  • Get a bank account. Open a checking account for your business, separate from your personal account.
  • Set up credit accounts with suppliers. Submit your resale number with suppliers you think you will be ordering from. Apply for a credit line.
  • Research Stores. Start searching for the types of stores that you feel your cards will do well in. Collect their names and addresses on index cards or a database.
  • Create a one page business plan. Make an outline of how much money you plan to spend and how much income you hope to make for the first 6 months. 

Step 5: Get Your Paperwork in Order


  • Design a logo and create stationery letterhead. Include your business name, your mailing and shipping addresses, a telephone number and a one line slogan of your card line. An example of a description might be: "Greeting cards for a New Age" or "Handmade cards with a touch of humor".
  • Design a simple brochure that can be put into a loose leaf binder. Create an inexpensive brochure with all your card designs. Include a price sheet and ordering information.
  • Decide what stores you will approach first. Clarify specifically what stores you will approach and be prepared to sell.
  • Make sample deck. Prepare your sample deck with codes and prices per dozen/half dozen on the back.
  • Print or buy invoices, mailing labels. Order invoices and mailing labels with your business name, address and phone number on them. 
  • Set up your books. Keep track of your supplier names and addresses, expenses, income, what cards sold per month, and any other information you need to refer to.
  • Create a bill. Design a simple form for billing labelled "Overdue Notice". You will have to remind stores when their 30 days are up, in case they forget to pay on time.


Step 6: Practicing Selling on a small scale

  • Make sure you have all your manufacturing supplies for at least sales of at least 2,000 cards.
  • Familiarize yourself with local sales trends and what kinds of card people buy. Sell cards to at least 5-10 stores in your community and learn the lifecycle of a card sale. You will also learn what your top sellers are, which will help you plan your card line for the future.
  • Get shipping boxes. If you are on a shoestring budget, find stores that throw out small boxes (make sure they have not had food in them) and start collecting them. Otherwise find a local supplier. You can order free priority tape, mailing labels and boxes from the post office, and they will also pick up your packages for free at your doorstep when you register online. Once your business picks up, you may want to investigate other shippers such as UPS and FEDEX.
  • Go around to local stores and try to sell your cards. Set a goal to get at least 10 accounts.


Step 7: Find Reps

  • Contact reps. Once you have determined that stores are buying and reordering your cards, you may be ready to contact reps.
  • Learn how to work with a rep and set up rep paperwork. Set aside a file folder for each rep. Keep records of your correspondence, commissions paid, commissions due, pre-printed labels of their mailing address (you use these a lot!).


Step 8: Prepare to Grow

  • Make sure you are ready to grow and that your suppliers are dependable. Are you able to order larger quantities? Do you need to readjust your line of credit? Can you manufacturer two, three or four times as many cards? Stock up on emergency supplies that are hard to find.
  • Evaluate workspace. Set up your workspace for assembly line work. Determine where you will store large amounts of supplies and how you will organize and label different boxes of cards.
  • Investigate or invest in computerized record keeping. Evaluate record keeping programs such as Quickbooks. Look for programs that track inventory and commissions. Take a class at a local adult school and see which program you like.
  • Design new cards every three months. Get into the pace of putting new cards out in the market about every three or four months.



See errors or bad links? email Greeting Card Designer Blog.




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Books on The Greeting Card Business
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Get Your Greeting Cards Into Stores: How to Find and Work With Sales Reps (Updated 2017 paperback) If you like to make greeting cards, this book explains how to get your cards into stores and sell them nationwide.  Learn about changing trends in the indie card market and niche opportunities available for artists. Book includes detailed guidelines on pricing cards for a profit, getting professional feedback on your designs, finding sales representatives, pitching your card line to them, approaching stores, and the industry standards you should follow. Information is also applicable to gift items, such as magnets, journals and calendars.



Start and Run a Greeting Card Business From a British author, whose country has a long history of greeting card design, she takes you step-by-step through the process of starting and running your business with lots of useful practical advice to help you, including: - Deciding what type of cards to produce - Finding your market - Dealing with printers - Copyright and licensing - Pricing and profit. Kate's note: Some specs are different (card sizes) since it is UK standards.



Pushing the Envelope Things the small greeting card manufacturer needs to know about finding, recruiting and retaining a winning sales force can be found in this easy-to-read handbook. Written from both the manufacturer and sales rep perspectives, this nuts and bolts guide is full of industry information, sales tips and guidance for building successful and profitable rep relationships. Kate's Note: This book was written by my top selling sales rep in the country.










Should you license or self-publish your designs?



A lot of card designers ask me this question.  Based on my experience of self-publishing for 15 years and licensing for about 5 years, I can say they are completely different ways of working in the greeting card industry. Here are the main differences I've found between the two. My opinion comes from running a full-time, self-supporting business in both industries.

Studio Space
The amount of space you need to run your own self-publishing business is dramatically larger than licensing.  When you manufacture cards you need a large space for storage, packing, shipping and possible staffing. In licensing, at bare minimum, all you really need is a computer for sending digital images.

Decisions Over What Gets Published
When you self-publish, you have complete control over what gets published. If you want to create edgy, bohemian cards, you can do it. It is easy to design, print and sell a new design in as little as 2 weeks.  If you try to license those same designs, you might not be able to get a publisher to take a chance them, especially if the topics are controversial. Also it might be 18 months before the card ends up on store shelves.


Costs
When you manufacture cards you take a financial risk.  It’s possible you could spend several thousand dollars printing your own designs and not be able to sell them (that’s why you should start small with local stores), whereas in licensing there are very few costs other than buying a computer and a graphics program (which you probably already have).  I do not count trade shows and advertising as an expense because I have not found them to be a very significant factor for success in either businesses.

Time Investment
Manufacturing cards is very time consuming.  If you are successful, you will find most of your days involve the movement of card stock and packing boxes.  In the evenings you will probably be doing paperwork, paying reps, tracking orders and other details. Also, employees, sales reps and stores depend on you, so you can’t just stop working and take a spontaneous vacation. In Licensing, you can work as much or little as you want, but the less you work, the less you will make. Also, when you submit cards for licensing, you don't know how many will be selected, so you may spend time creating several designs that are never published.

Income
I found self-publishing to be a more profitable and reliable income, mostly because I could respond to trends and steer the direction of my business. For example, the odds of my cards selling good one day in 2,000 stores, and then suddenly failing the next day was pretty slim. I could rely on those accounts, and I could add sales reps slowly as my business expanded. In licensing, an artists does not have control over what gets published or how long cards will stay on store shelves. Therefore, it is hard to predict income.  The upside is that it is satisfying to create one piece of art and continue to get royalties from it several months or years later.

What is your experience licensing or self-publishing? Share your comments below or on the Greeting Card Designer Facebook Group.


Books on Art Licensing

   
Here are some book on licensing. Some were published years ago, but still relevant in how to create designs for licensing, royalty percentages, contracts, etc.
             
   
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Getting a Job at a Greeting Card Company (updated 2017)


Where to Find Jobs in the Greeting Card and Gift Design Industry

Below are a list of specialty greeting card and gift companies who hire Art Director, Art Assistant, Associate Editor, Illustrator, Designer, Graphic Artist, Creative Specialist and other creative positions.

Check the employment links for continual updates.

Note: Have an update? See an error? email Greeting Card Designer Blog.





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American Greetings
http://corporate.americangreetings.com/careers/whoweare.html
or go to homepage http://corporate.americangreetings.com/ and select "careers."
Greeting cards and gifts

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Hallmark
https://careers.hallmark.com/?utm_source=careersite
or go to homepage http://www.hallmark.com/ and select "careers" under "opportunities."
Greeting cards and gifts

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Papyrus
http://www.papyrusonline.com/about-papyrus/employment
or go to homepage http://www.papyrusonline.com/ and select "about us" and "employment."
Greeting cards and gifts

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DaySpring
http://about.dayspring.com/corporate/employment/
or go to homepage http://www.dayspring.com/ and select "about DaySpring" and "employment."
Religious greeting cards and gifts

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Leanin' Tree
http://www.leanintree.com/jobs.html
or go to homepage http://www.leanintree.com/ and select "employment."
Greeting cards and gifts

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Minted
http://www.minted.com/jobs
or go to homepage http://www.minted.com
Online greeting cards and gifts

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Chronicle Books
http://www.chroniclebooks.com/jobs
or go to homepage http://www.chroniclebooks.com/
Greeting cards and gifts

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Kathy Davis Studios
http://kathydavis.com/careers/
or go to homepage http://kathydavis.com/
Greeting cards and gifts

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Andrews McMeel Universal
http://www.amuniversal.com/amu/AMU_Careers.htm
or go to homepage  http://www.amuniversal.com/index/
Greeting cards and gifts

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Design Design
https://www.designdesign.us/webforms/index/index/id/11/
or go to homepage  https://www.designdesign.us/
Greeting cards and gifts

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Avanti Press
http://www.avantipress.com/get-in-touch/careers
or go to homepage  http://www.avantipress.com/
Greeting cards and gifts

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Paper Source
http://www.papersource.com/about/jobs.html
or go to homepage http://www.papersource.com/
Greeting cards and gifts

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Lang
http://thelangcompanies.com/careers/
or go to homepage  http://www.lang.com/
Greeting cards and gifts

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Moo
https://www.moo.com/us/about/jobs.html
or go to homepage https://www.moo.com/us/ 
Online card, stationery and business cards





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Job Posts from ECard Companies Who Make Greeting Card Apps

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Touchnote
https://www.touchnote.com/#/info/jobs
or go to homepage: https://www.touchnote.com/#/home
Greeting Card App

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Someecards 
or go to homepage: http://www.someecards.com/page/jobs
http://www.someecards.com/
Greeting Card App

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Ink Cards 

Greeting Card App

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Hallmark eCards
or go to homepage: https://www.hallmarkecards.com/
Greeting Card App

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Have a company to add? See an error?  Email Greeting Card Designer Blog



 ---------------------------------------------------------
Books on Developing a Design Career 
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Burn Your Portfolio: Stuff they don't teach you in design school, but shouldMichael Janda, owner of the Utah-based design firm Riser, uses humor to dispense nugget after nugget of hard-won advice collected over the last decade from the personal successes and failures he has faced running his own agency. In this surprisingly funny, but incredibly practical advice guide, Janda's advice on teamwork and collaboration, relationship building, managing clients, bidding work, production processes, and more will resonate with creative professionals of all stripes.


The Essential Guide to Business for Artists and Designers
A book for artists, makers, designers, and photographers looking to set up and establish an arts practice or design business within the visual arts and creative industries and who want to learn aspects of setting up and growing a profitable enterprise such as:Building successful negotiation tactics, Promoting social media presence, Legal, tax and intellectual property issues, Setting up a website and Looking at future trends.

Artist's Graphic Designer's Market
For people who want to expand a career in fine art, illustration, or design. The Artist's & Graphic Designer's Market a reference guide to help develop their careers and navigate the changing business landscape. It introduces a whole host of new features and guarantees the most up-to-date, individually verified market contacts possible.
In addition to drawing on their own experiences, Bhandari and Melber interviewed nearly one hundred curators, dealers, and other arts professionals, in cities across the country, about what they expect from and look for in artists. The authors also talked to a host of artists about their careers and the lessons they've learned navigating the art world. The book is full of their entertaining anecdotes and candid advice.

Art, Inc.: The Essential Guide for Building Your Career as an Artist Learn how to: Set actionable goals • Diversify your income • Manage your bookkeeping • Copyright your work • Promote with social media • Build a standout website • Exhibit with galleries • Sell and price your work • License your art • Acquire an agent










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